Users will soon be able to view their 3D scenes in VR. Additional features on the way.
One of the coolest parts of developing with Unity or Unreal Engine is the ability to instantly hop into your VR headset and view 3D creations at scale. The ladder even has a VR mode that lets you build in-headset using the Unreal Editor tool set.
Earlier this week, veteran open-source 3D modeling and animation software Blender announced via a developer update that it would be introducing limited support for VR headsets compatible with the royalty-free open-source standard OpenXR. Available late next month, version 2.83 will allow users to inspect their 3D scenes at scale using a PC VR headset such as an Oculus Rift/Rift S, HTC Vive, or Windows Mixed Reality.
At launch users will only be able to view their creations in VR, though the company has confirmed that VR scene inspection is only the first milestone and that additional features are on the way.
Upon the updates release later this May, simply head over to your preference settings and enable the built-in add-on. You will then have the ability to select the VR tab located in your 3D view sidebar.
Image Credit: Blender