Sony’s ‘Project Morpheus’ Virtual Reality Headset to Launch in Early 2016

Those who have been waiting for the update to Sony’s ‘Project Morpheus’ virtual reality Headset, they will be glad to know that the Company announced a release date of first half of the year 2016.

The ‘Project Morpheus’ VR headset was publicly announced by Sony in 2014 at the Game Developers Conference held in San Francisco. Now the company is using this year’s event to introduce the device and its latest updates

Shu Yoshida, the President of Sony Computer Entertainment Worldwide Studios mentioned in a press conference at GDC that there are no big changes to the design of the product and that it is very much similar to the prototype shown prior. However, there were a few upgrades to enhance the visual experience and tracking accuracy of the VR headset.

The Morpheus will feature a 5.7-inch screen that provides a 100-degree field of view, and refresh rates of 120 frames per second — double that of the initial prototype and faster than the new Vive VR headset that HTC is developing with Valve Software. The latest version of Morpheus will now also enable users to wear their glasses when putting on the headset. The system requires a PlayStation 4 videogame console and the PS Move controller to interact with elements in the virtual worlds.

“Even though we were very happy with that prototype, there were various technology benchmarks we wanted to hit for consumers,” according to Yoshida. “With these specs achieved, we’re one step closer to making VR a reality for games.”

Sony will introduce more details on Morpheus, as well as games and other content that will be playable on the system, at E3 June.

We couldn’t be more excited with the onslaught of major virtual reality hardware announcements. All of this is coming on the heals of updates from GearVR, Microsoft’s HoloLens, which uses holograms to bring VR to life in existing rooms, and HTC’s Vive introduction.

Jonathan Nafarrete: Jonathan Nafarrete is the co-founder of VRScout.
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