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VAR LIVE Combines Wind, Smell, And Haptics For Next-Level Location-Based VR

VAR’s somatosensory system brings an extensive catalog of multiplayer LBVR experiences to life.

We’ve come a long way since the early days of location-based VR entertainment. From multi-level VR arcades to temporary location-based pop-ups, free roam VR technology offers what could arguably be considered the most immersive VR experiences currently available at the moment. These are multifaceted audio-visual productions that, when done correctly, are capable of delivering shockingly realistic immersive experiences impossible to replicate using at-home VR hardware. 

VAR Entertainment Ltd. is one such provider of AAA location-based immersive experiences, offering players unparalleled location-based entertainment brought to life using the company’s unique somatosensory system. This includes everything from the vibration guns (both a pistol and rifle), sonic vibration platform, and wind system to the electronic motor dynamic platform and smell system, each designed to enhance the users in-headset experience with full-body haptic feedback. 

Combined with a PC VR headset, this somatosensory system brings to life an extensive catalog of multiplayer free roam experiences ranging from adult titles such as Zombie Jail, Over Kill, and The Others to kid-friendly experiences like Crazy Rush, Mystery House, and Baby Shark VR Dancing. There are puzzle-solving experiences, zombie horror games, PvP shooters, more zombie games, interactive music videos, even more zombie games; the list goes on. This impressive lineup of immersive adventures can be found in 20 different locations across the United States, Canada, China, Taiwan, Japan, Hong Kong, the Philippines, Pakistan, Malaysia, and Thailand. 

VAR LIVE’s widespread dominance can be attributed not only to its somatosensory system, but its scalability. Along with offering a wide variety of games designed for various player sizes and ages, the VAR LIVE location-based platform comes in several different sizes. Designed for locations such as department stores and shopping centers, the VAR LIVE Cube offers a compact LBVR solution perfect for smaller spaces. VAR LIVE ups-the-ante even further, extending the atmosphere with life-like sets and additional scene design. Finally there’s the Theme Park, a full-blown location-based environment featuring multiple halls of life-like scenes as well as real-world props. 

Moving forward VAR LIVE hopes to have 30,000 machines in the Asian market within the next five years. The company has also made plans to expand its support of VR esports competitions, beginning with their online PvP shooter Over Kill.

Those interested in learning more about the VAR LIVE’s unique location-based solutions, please contact

KOSMOS, the XR startup Incubator Platform supported by Kaohsiung City Government, under the Somatosensory Technology Park Project, promotes creative innovation, local manufacturing and exporting total solutions. The incubator platform provides technical support, cross-industry collaboration and business consultation, making Kaohsiung a development base and hub prepping for XR startups before expanding internationally. 

*This post created in partnership with the Economic Development Bureau of Kaohsiung City Government AD*

Image Credit: VAR Entertainment Ltd.

About the Scout

Former Writer (Kyle Melnick)

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