6DoF grenade throwing and motion triggered knife stabbing included.
ID Software’s 2001 first-person shooter Return to Castle Wolfenstein is heading to the Oculus Quest with full 6DoF support thanks to the efforts of popular modder DrBeef.
Powered by the id Tech 3 game engine, the upcoming VR port will feature HD textures, supersampling, and advanced surface reflections while maintaining an impressive 72hz. According to VR_Bummser, the project is still in alpha, so it could be sometime before we get our hands on this ambitious port.
In the meantime, DrBeef and this team are hard at work implementing new VR specific features to the experience, including 6DoF grenade throwing and motion activated knife stabbing.
Those looking to play will need to own a copy of the original PC release, currently available for $5.99 via GoG.
DrBeef has been responsible for numerous VR ports of classic FPS titles from both iD Software as well as Valve, including Half-Life, Quake, Quake II, and Doom.
Return to Castle Wolfenstein is powered by the iD Tech 3 game engine, marking a step up from these past releases and opening the doors for potential VR ports of other iD Tech 3-powered games, such as Quake III Arena, Wolfenstein: Enemy Territory, Medal of Honor: Allied Assault, Soldier of Fortune II: Double Helix, and the original 2003 Call of Duty just to name a few.
Image Credit: DrBeef, VR_Bummser