The HaptX SDK makes it easy for any developer to bring a realistic sense of touch to their VR games and apps.
HaptX Inc. has been pushing the limits of haptic technology since the launch of its HaptX DK2 gloves back in January 2021. Now the company is opening pre-orders for its first-ever commercial product, the HaptX Gloves G1, a ground-breaking haptic device optimized and designed for large-scale deployment, and ready for the enterprise metaverse.
The new HaptX Gloves G1 boasts a variety of interesting features designed to meet the needs of customers. This includes improved ergonomics, wireless mobility, multiplayer collaboration, and new haptic functionality.
“With HaptX Gloves G1, we’re making it possible for all organizations to leverage our lifelike haptics,” said Jake Rubin, founder and CEO of HaptX, in an official press release. “Touch is the cornerstone of the next generation of human-machine interface technologies, and the opportunities are endless.” According to the company, the HaptX Gloves G1 leverages advances in materials science and the latest manufacturing techniques to deliver the first haptic gloves that fit like a conventional glove.
The soft and flexible materials of the HaptX Gloves G1 provide an exceptional level of comfort and dexterity. The device is available in four sizes (Small, Medium, Large, and Extra Large). The gloves feature hundreds of microfluidic actuators that physically displace your skin when you interact with virtual objects, resulting in a realistic sense of touch.
In order to create a realistic sense of haptic feedback, the Gloves G1 features a lightweight, wireless Airpack that generates compressed air and precisely controls its flow to create that physical feedback. The Airpack can be worn comfortably on the body in backpack mode for room-scale applications or placed on a table for seated and standing applications.
A single charge will give your Airpack 3 hours of use without having to connect to external air or power, making the gloves perfect for enterprise, military, and educational use.
The HaptX SDK offers a variety of features designed to make it easier for developers to create custom applications. This includes advanced vibrotactile feedback technology, which is used to simulate microscale surface textures. Then there’s the ROS node, which allows telerobotics operators to control the end effectors of their robots using the Gloves G1. The device also includes a variety of plugins for Unity and Unreal Engine, as well as a C++ API.
To celebrate the launch of the HaptX Gloves G1, the company is currently accepting pre-orders. For a limited time, organizations can pre-order one pair of gloves for $5,495. You can save some money if you purchase a bundle of four sizes for $4,500 per pair.
In the same press release, Joe Michaels, Chief Revenue Officer of HaptX, said, “Too often, we see enterprise and industry leaders resort to using game controllers for interacting with business applications in the metaverse.” Michaels adds, “Organizations developing their metaverse strategy now have a solution for touch feedback so effective, their jobs can depend on it.”
Along with pre-orders and a discounted bundle option, HaptX is also introducing a HaptX Subscription program, a Hardware as a Service model that provides cost-effective, turn-key product deployment and support for enterprise customers. Each HaptX Subscription includes an Airpack, the HaptX SDK, and a comprehensive service and maintenance plan.
Use of HaptX Gloves G1 requires a HaptX Subscription which starts at $495 per month. Customers that pre-order HaptX Gloves G1 need only make a small deposit on the cost of the gloves. At a date closer to the shipment of their HaptX Gloves G1 systems, customers will be able to select glove sizes and subscription options.
HaptX Gloves G1 will ship in the third quarter of 2023. To learn more about the HaptX G1 gloves, pre-orders, bundling or their subscription model, check out their website using this link.
Image Credit: HaptX