SIGGRAPH 2016 is all packed up and out of Dodge (Anaheim), and what was perhaps the most striking...
Author - Lea Kozin
Meet Nick Whiting, Epic’s Technical Director of VR/AR
It’s been said it only takes one visionary to champion VR within an organization; that one...
Epic Games Goes All In With Unreal Engine 4 Support for Google...
Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri...
At NAB Show 2016, VR/AR Officially Arrived on the Broadcast...
With an Official Pavilion on Show Floor and Dozens of Exhibitors, Panels, and Media Pieces...
3 Main Marketing Challenges of VR and How to Overcome Them
Stop Thinking like Developers and Start Thinking like Consumers Well into 2016, there is a boatload...